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2 | * Understand the password section |
2 | * Understand the password section |
3 | * Understand and document 10000050 file types (Agenda, Data, etc) |
3 | * Understand and document 10000050 file types (Agenda, Data, etc) |
4 | |
4 | |
5 | Parser: |
5 | Parser: |
6 | * Incorporate the replacement section. Stubs are already in place. |
6 | * Incorporate the replacement section. Stubs are already in place. |
7 | * Add additional file types. |
7 | * Check and/or add image parsing for not 2-bits greyscale. |
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8 | * Complete Sheet |
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9 | * Add more file formats |
8 | |
10 | |
9 | Generator: |
11 | Generator: |
10 | * Add image support |
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11 | * Add audio file support. |
12 | * Add audio file support. |
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13 | * Check image file generation works for other things than 2 bits greyscale |
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14 | * Add more file formats |
12 | |
15 | |
13 | Psiconv Generators: |
16 | Psiconv program: |
14 | * HTML: Verify generated code, to see whether it is HTML-3.2 compatible |
17 | * HTML: Verify generated code, to see whether it is HTML-3.2 compatible |
15 | * HTML4: Fallback on normal HTML for TextEd files might be replaced with |
18 | * HTML4: Fallback on normal HTML for TextEd files might be replaced with |
16 | true code. But is it worth it? |
19 | true code. But is it worth it? |
17 | * RTF: Make it usable. Not nearly finished at the moment. |
20 | * RTF: Make it usable. Not nearly finished at the moment. Dead project. |
18 | * IMAGE: support for special things like clipping is still lacking at the |
21 | * IMAGE: support for special things like clipping is still lacking at the |
19 | generator side. |
22 | generator side. |
20 | |
23 | |
21 | General: |
24 | General: |
22 | * Many common values are returned as int. Perhaps change this to long, |
25 | * Many common values are returned as int. Perhaps change this to long, |
23 | for better behaviour on very large files on some architectures? |
26 | for better behaviour on very large files on some architectures? |
24 | * Use libaudiofile for audio conversions? |
27 | * Use libaudiofile for audio conversions? |
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28 | * Go to Unicode for all stored strings. This will be somewhat hard, maybe. |
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29 | or maybe not, as most is contained in a few routines. |